Orcs



A group of technophobic, intelligent brutes. Orcs are robustly built and very powerful, they possess slower metabolisms more suited to hotter environments, and are led by tribal shaman, often the most powerful mage in the tribe. Many tribes wander, but some have settled permanently. This has led to much infighting in the past between the various tribes of orcs, leading to assumptions of their stupidity. Such assumptions are not well founded, as their architecture is the height of mathematical genius, and their bows made to maximum effectiveness. Orc longbowmen are unmatched by any other race. The combination of brawny arms and unicorn horn longbows fashioned in the age of the unicorn riders from the horns of their fallen unicorns is deadly. These bows have been handed down for generations in an elitist group called the OLAC(Orcish Longbow Artillery corps), which when gathered for the defense of their desert homes against unwanted invaders is thought to be able counteracted only by drastically superior numbers, as these orcs are accurate at ranges nearing a kilometer. A regular of the orc military excels at close quarters combat. Their skin ranges in colour from light blue to light green, rarely dark toned. Ears pointed towards the face, muscles highly developed, nary could one call an orc fair.
 * Will not use technology
 * Extremely strong
 * intelligent
 * led by shaman
 * amazing with bows
 * 4-7 feet tall
 * est. pop. 120000
 * est. OLAC members 2000
 * best race at long range combat
 * good close range combat
 * average life expectancy: in city 48.1 years, in wandering village 32.3 years