Important People of Sensannai

This is a list of the most important people of Sensannai.

MARROK FARTRAVELER

Name: Marrok Fartraveler ...

Race: Human Gender: Male ...

Age: 37

Title: Bard, known as Nightblade to the Wood Elves

Primary/ Main Class: Assassin Shadow

Secondary/ Sub Class(es): Bard

Favourite Move/Spell: Kindred-Speak (a low-effort spell that allows one to communicate with animals; may be kept "on" as long as user wants, but at the cost of symbiotes)

Country of Residence(place they stay in the most): Sensannai

Primary God of Worship: To be added

Personality: Taciturn and recalcitrant. Marrok is friendly with strangers but reveals little or nothing about himself. Prefers animal company to person, but welcomes all races as companions. Enjoys traveling and playing music, though rarely stays in one place longer than a few days.

Weapons of Choice: Naginata, hand-and-a-half sword, longbow.

Pets/Companions: Munin, a raven

Hair Style/Colour: Long, black hair, tied back from his face

Skin Colour: Olive

Body Type (skinny, muscular, tall, short, etc.): Tall and scarecrow-like. He looks weaker than he actually is.

Eye Shape/Colour: Thin, gold-yellow eyes.

Clothes/Armour: Ragged, patchy, often-repaired garments covered with pockets; a tattered cloak and battered hat. Carries a harp and a lute.

Make-up/Scars: None.

Piercings/Tattoos: None.

Other Key Physical features: None.

Relationship Status: Single.

Short paragraph on personal history(optional): Marrok in infancy was found abandoned outside a brothel in Boltix by a group of wandering dark elves. Raised among their culture, he was given the name "Marrok" which means "soul." He was also taught how to play the harp and lute, and how to use weapons effectively against the various foes the band would sometimes encounter in their travels. Though he has magical talents, he prefers not to use them unless absolutely necessary, save for the Kindred-Speak. During the Elven Wars, Marrok was trained to be an assassin; sneaking into wood elf encampments and slaughtering all he found. He grew extremely skilled with weapons and fighting, but the war sickened him, and he eventually left his elven family to their battles and took to be a wandering bard, christening himself "Fartraveler."

Though Marrok dislikes killing, he will revert to violence if need be. Tavern brawlers are often alarmed by his silent and swift fighting tactics. Through Kindred-Speak, Marrok runs a continent-wide network of animals -- eyes and ears that bring him any information he needs. Marrok is often found on the fringes of battlefields, on the opinion that he may gain a few coin by performing for the soldiers. Occasionally he suffers a relapse and resumes his former occupation as an assassin -- slipping into enemy camps and leaving slit throats behind him. His previous bloody encounters with the Wood Elves have led them to creating a bogeyman legend around him -- parents warn their children of Nightblade, he who hides in shadows.

Marrok is still sickened by war but will intervene if he deems it necessary to save more lives.